A
wait
can be "woken up" by another process calling notify
on the monitor which is being waited on whereas a sleep
cannot. Also a wait
(and notify
) must happen in a block synchronized
on the monitor object whereas sleep
does not:Object mon = ...;
synchronized (mon) {
mon.wait();
}
At this point the currently executing thread waits and releases the monitor. Another thread may do
synchronized (mon) { mon.notify(); }
(On the same
mon
object) and the first thread (assuming it is the only thread waiting on the monitor) will wake up.
You can also call
notifyAll
if more than one thread is waiting on the monitor - this will wake all of them up. However, only one of the threads will be able to grab the monitor (remember that the wait
is in a synchronized
block) and carry on - the others will then be blocked until they can acquire the monitor's lock.
Another point is that you call
wait
on Object
itself (i.e. you wait on an object's monitor) whereas you call sleep
on Thread
.
Yet another point is that you can get spurious wakeups from
wait
(i.e. the thread which is waiting resumes for no apparent reason). You should always wait
whilst spinning on some condition as follows:synchronized {
while (!condition) { mon.wait(); }
}
http://stackoverflow.com/questions/1036754/difference-between-wait-and-sleep
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